ResQPac - Game information ========================== The object of ResQPac is to keep QPac away from the bouncing balls. To help you do that, you have an unlimited supply of green dots. Just point and click anywhere on the game field to place one where the pointer is. QPac will always head for the nearest dot, so if you place one near him while he's "walking" to another one, he'll head to the new one (if that one's closer, that is). You can't remove placed dots, so be careful with placing multiple dots on the same spot (QPac will stay put if there are no dots anyway.) The number of seconds that you have kept QPac alive is shown in the upper left corner, along with the last time (shown because the time is reset instantly upon death) and the top time (saved on exit). The number of balls on the screen is also shown, but it will only change if the window is resized (the number of balls on screen is calculated from the area of the screen). Good luck playing ResQPac! NOTE: ResQPac comes with NO sort of warranty. I'm not responsible of any computer malfunctions or similar. It has been tested successfully in Windows XP and Kubuntu Linux (with customly compiled Qt 4 libraries). The source is free to use, abuse, modify and reproduced, but I guess you'll have to follow QPL and GPL. If you reproduce, I humbly request that you give me some credit. The source is available at http:// firetech.fw.nu/Cpp/Qt4/ResQPac //Jocke "Firetech" Andersson