#ifndef _Monster_h
#define _Monster_h

class Monster {
	private:
		int lvl, skill, health, gold;
	public:
		Monster(const int FPlvl, const int FPSkill);
		const int recvAttack(const int FPlvl, const int FPskill);
		const int sendAttack(const int FPlvl, const int FPskill);
		const int getLvl();
		const int getSkill();
		const int getHealth();
		const int getGold();
};	

#endif

