[Project] FileName=FPG.dev Name=FPG UnitCount=9 Type=1 Ver=1 ObjFiles= Includes= Libs= PrivateResource=FPG_private.rc ResourceIncludes= MakeIncludes= Compiler= CppCompiler=_@@_ Linker= IsCpp=1 Icon=FPG.ico ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=FPG.exe HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000000000000100 [Unit2] FileName=Player.h CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=Player.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=Monster.h CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=Monster.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit8] FileName=OSspec.h CompileCpp=1 Folder=Projekt1 Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit1] FileName=main.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit7] FileName=random.cpp CompileCpp=1 Folder= Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=random.h CompileCpp=1 Folder=Projekt1 Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit9] FileName=OSspec.cpp CompileCpp=1 Folder=Projekt1 Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=